Using free 3D modeling software, participants create unique characters that can be used for 3D printing, animation, and video games. This three day workshop starts with sculpting a head using analog techniques similar to clay. Next, participants learn how to combine multiple 3D models by attaching a body to the head that is ready to be animated. This workshop ends by taking this animated character and inserting it into Unity, allowing for it to be playable in a game environment.
Software: Sculptris, Meshmixer, Mixamo, Unity
This workshop is part of a series. Register at https://paleystudy.temple.edu/event/4920436