We invite proposals from Temple University undergraduate students, graduate students, and/or faculty to create a virtual environment that reflects on the future of the planet in the age of the Anthropocene.
Eligibility
- Individual Temple University students or faculty
- Teams of Temple University students or faculty (consortia with students or faculty from other universities are welcomed if at least 50% of the team members are from Temple University)
Outcomes
- Up to ten projects will be awarded up to $250 to support their development of a climate-themed environment using immersive technologies (VR/AR/XR).
- Relevant software is available at the Charles Library's Loretta C. Duckworth Scholars Studio. Successful proposals will receive support for their projects from Scholars Studio staff.
- Projects should use Unity3D, Unreal Engine, or other modeling/video-game software, to create three-dimensional spaces and assets for a virtual installation where viewers can use immersive technologies (VR/AR/XR) to consider the possible futures of the earth, utopian or dystopian.
- These installations will be part of the Virtual Climates Showcase in Spring 2021 at the Charles Library and in the Scholars Studio's VR Lab. The final showcase will include the awarding of prizes up to $1000 in Spring 2021.
Project Proposal Deadline: April 15, 2020
Visit the Loretta C. Duckworth Scholars Studio's Virtual Climates Contest page for application information.
Applicants are encouraged to contact alex.wermer-colan@temple.edu with questions or if you are seeking collaborators to work on this project.